
- #Super mario bros 3 switch full#
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#Super mario bros 3 switch full#
In addition, it is also used in Episode 3 of Gelato Beach, Wiggler Ahoy! Full Steam Ahead!, when Mario must battle Wiggler. For example, in Down with Petey Piranha! and Petey Piranha Strikes Back, the player must ground-pound Petey Piranha's engorged belly after spraying water into his mouth three times to defeat him. This move is also used to defeat certain bosses. This will result in an extra powerful Ground Pound, which is strong enough to break the stone wheel apart. He must therefore first use the Rocket Nozzle to blast himself into the air, and then do a Ground Pound. However, a normal Ground Pound will not have any effect. For example, Mario must ground-pound a small stone wheel located on top of the lighthouse in Delfino Plaza in order to release the Shine Sprite hidden there. The Ground Pound is also used as a means of collecting Shine Sprites. This allows Mario to access secret underground tunnels, which often have Blue Coins or 1-Up Mushrooms hidden within them. One of its main uses involves using it to flip small circular Manhole covers that appear in both Delfino Plaza and Ricco Harbor. The use of the Ground Pound is greatly expanded in Super Mario Sunshine. Wario's Ground Pound lets him smash objects with twice the strength of others, while Yoshi's will let him smash only stumps. In the DS remake, the Ground Pound can be used when Mario uses the Power Flower to become Balloon Mario by using the crouch button to cancel the effect. The Ground Pound is used once again in Whomp's Fortress, where the player must ground-pound the Whomp King's back once he slams onto the ground in a total of three times in order to defeat him. Later, Mario must ground-pound two pillars in the basement to drain the moat and get access to Vanish Cap Under the Moat.
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Mario also uses this move in the course Bob-omb Battlefield in the mission Behind Chain Chomp's Gate, where he must ground-pound the stump holding the Chain Chomp's leash in place in order to free it and claim the Power Star.

That gives easier access to his head, and when on Dorrie's head, the player has easier control over the direction of Dorrie's movements. In addition, there is a creature called Dorrie in Hazy Maze Cave, and ground-pounding his back makes his head go down. It can also be used to make a quick landing while flying with the Wing Cap. The Ground Pound does serve some functions in this game, such as activating Blue Coin Blocks, reducing damage taken from severe drops if used close to the ground (sometimes completely nullifying the damage), and defeating enemies. This move is activated by pressing the crouch button while in midair.

Super Mario 64 is the first game Mario can ground-pound in.
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History Super Mario series Super Mario Bros.

It is sometimes the only way to defeat an enemy or complete a task, such as destroying Chain Chomps' stakes in the New Super Mario Bros. The move can break or activate blocks from above, the opposite effect of a normal jump. When the move is used, the character will slam their rear end on the ground, which can cause many results. The move is usually executed by crouching in midair, but it is sometimes used by pressing the jump button twice instead (usually in Mario Party minigames). The Ground Pound (also known as the Hip Drop, Jump Smash, Smash Attack, Butt-Bash, and Butt Stomp, formatted as ground-pound in Super Mario 64 and the Super Mario Galaxy games also formatted as ground pound, and also known as the Spin Jump in Paper Mario and Paper Mario: The Thousand-Year Door) is a move that has affected the Mario franchise dramatically, along with moves such as the Wall Jump and Spin Jump. This has many uses, and it rocks!” - Message Block, Super Mario World 2: Yoshi's Island Mario doing a Ground Pound “Yoshi will 'Pound The Ground'.
